![]() Look ive been playing tanks for just as long as anybody else who still plays it lol, but ive seriously hindered my potential by limiting my contacts and not. But until then Clustertruck will be mostly about jumping from truck to truck. Clustertruck devs mess with streamer full in effect, im extremely serious when I say I want to give tanks my full attention and look into becoming a contributor, or advertised streamer. Not everyone is as brave as you, and most people are likely to avoid such a title until getting confortable with VR. I'm saying it'll certainly be a niche game for a while. I'm not saying it'll make everybody sick and it's doomed. Not really a game that would have people demanding unnecessary extraneous wand controller support either. Probably built in Unity or Unreal which means adding VR is as close to just flipping a switch as possible for the devs. Low poly design lending itself to consitently high frame rates, minimal UI requiring little adjustment for an HMD. I hope the developers consider it.Ĭlustertruck looks like an ideal VR title to me. The novelty is going to wear off pretty quick for most new VR gamers of contemplating one's own virtual navel and staring at one's own virtual hands and then the cycle of greater thrill-seeking begins.Ĭlustertruck looks like an ideal VR title to me. There's already more than enough of that junk out there. Not every game can be babby's first VR experience training wheels safety space. 2013 wants its "VR is a doomed fad that makes everybody sick" clickbait blog article back. And as far as I know, "uncomfortable experience" of non-VR gaming is low FPS. If someone wants to get into VR gaming, they need to take it really slow. Most people wouldn't stand 3 minutes of Clustertruck in VR. Originally posted by Waste of Space the Lennox Main:Scaring? Mate please.
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